Where I'm At
This is just a note to let some of you know what’s going on with the whole Strange Aeons project.
I haven’t been posting in a while because I’ve had my head down working on an unrelated project, which I don’t wish to tell you about yet, which might be fairly big or might come to nothing. At this stage I don’t know. So Strange Aeons has been on hiatus.
I’m probably done with writing game content now. As cool as it would be to do eight adventures for San Francisco or Hong Kong (I do have files on all of these) there’s only so much time in the day. When I do have ideas for game stuff I will continue to post them here. I probably should just start writing reviews of everything I watch or read a la Patrick Stuart, maybe that will happen.
In the more distant future I do want to flesh out some of these adventure summary things I’ve been doing out into more developed modules, compatible with the system of your choice, that you could actually just pick up and play with no further work on your part. Possible that Artificial Intelligence could be helpful here.
I also continue to have a gigantic folder full of evocative images that need to be put somewhere - I’m going to start posting these on Bluesky again if you want to check it out. Here are some now.









Would be very intrigued to know which adventures you're considering expanding on - I know you batted around the idea of expanding the mi-go scenarios but it'd be interesting to hear more about.
I'd be very interested in reading any sort of post-mortem from your perspective on the project; it is, frankly, one of the most impressive examples of pure 'getting stuff out there' to a demanding schedule that I've seen from anyone in this space and it would be interesting to hear more about what that process was like and what worked, or didn't, in the process.